Subpages:
This page is dedicated to research about similarities and differences between Free Software and art. This has been inspired by a workshop on the KLab9.
Questions
Authorship in Free Software and in art
- What is the relationship of an artist to his/her work?
- Is this relationship different from that of a software developer from her/his work?
- What are similarities and differences between authorship in Free
Software and art?
- What could be reasons for those similarities and differences?
- Software fulfills a (technical) function while art does not. What follows from this difference?
- What follows from the notion of authorship used in art compared to the results in Free Software?
- If artists want to learn from Free Software what could be useful to adopt and how needs this to be adapted?
Ownership and licenses/copyright in Free Software and in art
- Is there an analogy to Free Software licenses for art work?
- What does copyright and ownership mean in art?
- If the relationships between artists and art on the one hand and between developers and software on the other hand is different: Is this expressed by copyright regulations and if so how?
- Is there something like Free Art?
- If so how is it expressed?
Selbstentfaltung / creativity
- How does Selbstentfaltung seen in Free Software relate to creativity
seen in art?
- Is quality art possible under alienated conditions?
- How does Selbstentfaltung in art influence the results of artistic work?
Mode of production
- What is the mode of production of art and how can this be compared to the mode of production of Free Software?
- Can art be understood as Selbstentfaltung?
- Does the quality of the result in art do relate as strongly to the mode of production as in software?
- Is there a division of labor in art as it can be seen in Free
Software?
- If not what are possible consequences?
- Does it make sense to distinguish between payed art and Doubly Free Art?
Fine art and crafts
- Is there something similar to the necessity of concrete solutions to concrete problems like in Free Software?
- In crafts the artifacts have an intentional utility beyond being beautiful / artistic which probably distinguishes crafts from fine art. Which role does this distinction play exactly?
Learning from the other side
- If artists want to learn from Free Software what could be useful to adopt and how needs this to be adapted?
- If Free Software developers / other Free Project activists want to learn from art what could be useful to adopt and how needs this to be adapted?